Biography

I got into metal in the early 90s and it stuck with me. Around the same time, I was getting more and more into games and computers, which eventually turned into more than just a hobby.

I started out with 3D design and later studied Computational Visualistics, building a solid technical foundation in graphics and software development. Over the years, I worked on all kinds of projects and gradually moved toward more complex and meaningful work while building a strong network along the way.

In 2016, I co-founded Binary Impact. Today, we work between gaming and industry, developing visualization tools, training applications, and custom software. We enjoy solving difficult problems and building things that actually make a difference.

Over time, we have grown into a reliable partner with a broad network and a hands-on mindset.

For me, joining the Metal Business Club is a great opportunity to connect with people who share a similar drive, both professionally and personally.